Haunted Manor Adventure game by Alistair Duncan Published in VicTape Computing, Jan-Feb 1985 For the Commodore VIC-20 (16K) Synopsis: You must find ten treasures that are hidden inside a haunted mansion. Walkthrough: [start on drive] w, get hairpin, e, s, s [mansion door], unlock door, n, n [drive], w, w, w, w, w [clifftop], s, e [debris], get aerosol, w [cliff], s, s, s, s, s, s, s, get axe, s [corner of house], e, e, e, e, e [tradesmans entrance], e, e, e [over-grown garden], get shovel, w, w, w [tradesmans entrance], n, e [scullery], get vacuum, w, w [kitchen with dogs head], get matches, examine dogs head, w, w, w [cupboard with coat], examine coat, get key, e, e, n [back of hallway], e, n, e [west banquet hall], get gold candlestick, e, e [private study], get silver dart, w, n [study with desk], examine desk, open drawer, get candle, examine wall, swing axe, e [secret room], get magic spells, read spells [use this word with care-'xzanfar'], e [secret passage], push dogs head, p [kitchen with dogs head], n, n [lounge], w, w, n, n [vaulted hallway], get ebony statue, light candle, n, n [room full of magazines], get magazines, n [draught blows candle out], light magazines, e, light candle, open safe [it is locked], s, s [hall], get batteries, s, w [vaulted hallway], s, unlight candle, s [landing], e, e, e [west banquet hall], n, n, n [front lobby], e, e, unlock door, n [spiral stair case], w, n, e [spooky room], get oil painting [ghosts attacking], use vacuum, get oil painting, w, s, e [spiral stair case], s, w, w [front lobby], s, s, s [west banquet hall], w, s, s [kitchen with dogs head], e, e, n [butlers pantry], get silver cutlery, s [warewolf butler appears], throw silver dart, s, e [cellar with barred window], dig bars, n [wine cellar], get rare wine, s, e [deep cellar and coffin], open coffin, get diamond ring, e, s [rear turret room], read scroll [bats attacking], spray bats, read scroll, n, n [dissused gallery], w, n, e [front tower], get jewelled goblet, w, say xzanfar [magic happens], w, s, e [dissused gallery], s, w [cellar with coffin], w, s [weedpatch], w, w [tradesmans entrance], n, w [kitchen with dogs head], n, n, w, w [landing], n, light candle, n, e, n, n, n [dark alcove with safe], unlock safe, get gold coins, s, s, s, w [vaulted hallway], s, unlight candle, s [landing], e, e, e [west banquet hall], n, n, n, n [huge open door], n, n [drive], score Credits: This solution is based on Highretrogamelord's longplay walkthrough, posted at: